Tuesday, November 26, 2013

Mayo Clinic - Physicians on Designers

http://nexus.som.yale.edu/design-mayo/?q=node%2F104

Physicians and Designers

SPARC and the Center for Innovation brought together physicians with designers, an unlikely marriage that could produce at some times excitement and at other times confusion.
Physicians were deeply guided by tradition, and because they bore the responsibility for the patient's life and well-being, they were as a group risk-averse. Physicians were scientists who needed to see data and proof before trying something new. This conservative culture affected doctors' willingness to try not only new drugs and treatments but also new administrative procedures and educational methods.
Designers, on the other hand, operated in a more qualitative world. They experimented freely and preferred "rapid prototyping" to careful proof. They wished to see their ideas applied in real-world settings, but they shared with fine artists a love of creativity and risk-taking.
CFI staff from both cultures admitted that they faced challenges in communicating with each other, but they also believed that it was the differences that enabled innovation. "It's a match made in heaven," said one physician.


100 Years of Design


100 Years of Design from AIGA on Vimeo.

Thursday, November 21, 2013

Saturday, November 16, 2013

Monday, November 11, 2013

The Story of Bottled Water

SERVICE DESIGN: THE MOST IMPORTANT DESIGN DISCIPLINE YOU'VE NEVER HEARD OF

http://blogs.forrester.com/kerry_bodine/13-10-01-service_design_the_most_important_design_discipline_youve_never_heard_of

SERVICE DESIGN: THE MOST IMPORTANT DESIGN DISCIPLINE YOU'VE NEVER HEARD OF

Today is the first annual Customer Experience Day! There’s a growing number of professionals who are dedicated to making great customer experiences — and today is a day to celebrate their work. Today I’d also like to celebrate the role of design in helping customer experience (CX) pros create those experiences. It's not graphic design, interior design, or industrial design — but the lesser-known field of service design. You may not have heard of service design yet, but I’d argue that it’s the most important design subspecialty in the business world today.
What is service design? Its purview includes the design of interactions that span time and multiple touchpoints. Service design is sometimes easiest to grasp when contrasted with product design. Product designers create tangible things: tennis shoes, teapots, and tablet computers. Service designers create intangible experiences: the series of interactions that you have as you book a flight, pay a bill, get a driver’s license, or go to the doctor. Service designers also design the behind-the-scenes activities that enable those experiences to be delivered as planned.
I hope you can see from the description above why service design is critical to customer experience. So why is service design such an obscure field? Andy Polaine, Lavrans Løvlie, and Ben Reason sum it up nicely in their book Service Design: From Insight To Implementation — “It is because many services are almost invisible that nobody takes care to design them.” Indeed, it’s obvious that tennis shoes, teapots, and tablets need to be designed. Yet many CX pros skip directly to managing the customer experience via measurement and governance programs — and give little thought to actively designingexperiences in the first place. In fact, Forrester recently surveyed 100 customer experience professionals and found that only 15% consistently follow a defined customer experience design process when they create new interactions or improve existing ones.
So why is service design so important? We’ve entered a new business era that Forrester calls the age of the customer — a time when focus on the customer matters more than any other strategic imperative. Service design provides a toolset and framework that enable companies to truly understand their customers and engage with them in meaningful ways — ultimately driving profits, cost savings, and competitive differentiation.
If you’d like to learn more about service design, I’d encourage you to check out some of my previous blog posts:
I’d also encourage you to attend a service design or customer experience conference where you can dig deeper and connect with the design community. I’ll be speaking at:

This post is part of the Customer Experience Professionals Association's Blog Carnival “Celebrating Customer Experience.” Check out posts from other CX bloggers and learn how you can participate   online or in person  in Customer Experience Day.

inspiration

http://inspiration.ivomynttinen.com




iOS Design Cheat

http://ivomynttinen.com/blog/the-ios-design-cheat-sheet-volume-2/


Actionscript Code in Flash

Wednesday, November 6, 2013

Don Norman: 3 ways good design makes you happy



Don Norman is an anthropologist of modern life, studying the way we humans interact with our designed world. Though he has a slight reputation as a grumpy critic, his work is generous and insightful -- he wants nothing less than to close the gap between products and their users. If you've ever fought with an automatic faucet in an airport bathroom, or wondered which button to press in the anonymous row on top of your printer, it's good to know that Norman is in your corner. He's the author of a raft of books on design and the way we humans interact with it, including the classic "Design of Everyday Things." His next book, says his website, will be aboutsociable design.
Norman began his career as an academic, working in psychology and then cognitive science at UCSD. In the mid-'90s, he joined Apple and ended up in their Advanced Technology Group, and later worked for HP, before returning to university life. He's now the co-director of an innovative combined MBA and MEM program (called MMM) at Northwestern University. He's also a cofounder of the usability consultancy Nielsen Norman Group.

TED: Design giants

Design giants13

Design giants (13 talks)

From graphics to products, check out these talks by some of the world's greatest designers.
Curated by TED

Empathic: ELDERS MOORE


http://en.wikipedia.org/wiki/Patricia_Moore

Service Design: RKS Design


cAir - redefining air travel for families from RKS Design on Vimeo.

cAir (pronounced “care”) is a service design concept that eases the burden of air travel for families, making the journey more enjoyable for everyone. A proactive initiative by the strategic design consultancy RKS, cAir was a venture built organically from the ground up. They architected a new flying experience based on the real-life challenges of family travelers, a stark departure and inspiration for an industry traditionally focused on efficiency.
Learn more about cAir rksdesign.com/project#cair

http://www.rksdesign.com/assets/images/documents/RKS_Portfolio_Download.pdf

Tuesday, November 5, 2013

A Bible Of Color Theory by Josef Albers


A Bible Of Color Theory Is Now An App

Digital Media Design


Digital Media Design (Alexander Chen)


Strings Attached: Alexander Chen And His Digital Media 

Design

published in: DesignMusic By Guest, 23 July 2013
  6
Alexander Chen, © Design Indaba 2013.

Text by Kiriakos Spirou for Yatzer.com
Alexander Chen is a 32-year-old digital-media designer and musician. As a Creative Director at Google Creative Lab in New York and a member of the Google Glass design team, he was the leader of the pioneering group whose task was to imagine what the Glass user interface might look like and how it could be used in our everyday lives (resulting in the famous concept video for Google Glass in 2012). He is also the man behind the viral Google Doodle tribute to musician Les Paul, released on June 9th, 2011 – whereby the Google logo, transformed into an interactive digital guitar, allowed people to play, record and share music online.
Concept video for Google Glass in 2012, © Google Creative Lab.
FInal video "HOW IT FEELS" (through Google Glass), © Google.
Google Glass, © Google.
Another celebrated project by Chen is the online app Conductor (2011). It is both a generative music piece and an interactive digital instrument, inspired by the New York City subway: the time tables, routes and travelling distances of the underground trains are used as data that define musical parameters, while the visual layout is inspired by designer Massimo Vignelli’s 1972 subway system map. All this playfully transforms New Yorkers’ mundane commute into an interactive musical application – a digital harp shaped as a metro system – that can be played by using one’s mouse. It can be accessed online atwww.mta.me.
Screen shot, Conductor, © Alexander Chen.
String instruments seem to be a fixture in Chen’s work which we discovered during his talk at the Design Indaba Conference 2013 in Cape Town, South Africa. Apart from his colourful pizzicato take on New York City’s subway, and the Google doodle guitar, he’s also designed Baroque.me, a harmonious visualisation of the prelude from J. S. Bach’s famous First Cello Suite. As another interactive online application, which adds to the appreciation of the musical structure by visualising it in an instructive way, the app creates a clever poetic metaphor of order and chaos, where the music turns into nonsense when disturbed by the user, slowly returning to its harmonious flow when left untouched.
Alexander Chen’s love for our urban habitats and the way in which we traverse them is obvious through his pure understanding of our sense of the world and our interaction with everyday objects. It is reassuring to see that individuals such as Chen who are the minds behind our future gadgets are doing their very best to create well-thought and pleasant user interfaces, with clarity and simplicity of design in mind.
Screen shot, Baroque.me, © Alexander Chen.

http://work.chenalexander.com/

foldify



Foldify from Pixle on Vimeo.

Inspiration: Where good ideas come from:





http://www.thersa.org/events/rsaanimate

H9 Blind Project



H9 Blind Project from younchanbae on Vimeo.

ios7 design templates

http://www.teehanlax.com/tools/iphone/

http://dribbble.com/shots/1111035-Template-for-iOS-7-App-Icons

http://speckyboy.com/2013/09/20/free-ios-7-gui-kits-templates/


http://www.webappers.com/category/design/buttons/



Thursday, October 17, 2013

kinfolk

http://www.kinfolk.com/galleries/

http://www.kinfolk.com/films/







Tuesday, October 15, 2013

Image Size for Contents

COVER: 824 x 1200px (72ppi)

Image Width: max 744px (100ppi)

Image Height: max 1022px (100ppi)

----------------------------------------

Make a space on top margin
<p align="left" width="0" height="40%">
<img src="about.jpg"/></p>

Text-Indent

<html>
<head>
<style type="text/css">
p {text-indent:50px;}
</style>
</head>
<body>

<p>In my younger and more vulnerable years my father gave me </p>

</body>
</html>

In my younger and more vulnerable years my father gave me 

HTML Tags


HTML Basic - 4 Examples [Headings, Paragraphs, Links, Images]
http://www.w3schools.com/html/html_primary.asp
HTML Image <img /> Tag
http://www.w3schools.com/tags/tag_img.asp
HTML <tt> <i> <b> <big> <small> Tags
http://www.w3schools.com/tags/tag_font_style.asp
HTML Subscript <sub> and <sup> Tags
http://www.w3schools.com/tags/tag_sup.asp
HTML "blockquote" Tag
http://www.w3schools.com/tags/tag_blockquote.asp
HTML <a> name Attribute (TOC) and Links
http://www.w3schools.com/tags/att_a_name.asp
http://www.w3schools.com/html/html_links.asp
CSS TEXT-INDENT 
http://www.w3schools.com/cssref/pr_text_text-indent.asp


Page "Height"
<p align="left" height="70%" width="0">


HTML Character-sets:
http://www.w3schools.com/tags/ref_entities.asp


NUMBER NAME   DESCRIPTION
" &#34; &quot;   quotation mark
' &#39; &apos;   apostrophe 
& &#38; &amp;   ampersand
© &#169; &copy;   copyright
&#160; &nbsp;   non-breaking space
@       &#64     at Symbol

Page break:    <mbp:pagebreak/>


HTML <meta> Tag [Describe metadata]
http://www.w3schools.com/tags/tag_meta.asp


XHTML 1.0 Reference [Ordered by Function]
http://www.w3schools.com/tags/ref_byfunc.asp

Kindle HTML tags
http://kindleformatting.com/book/files/KindleHTMLtags.pdf

Convert smart quotes


How to Convert quotation InDesign to Dreaweaver automatically?

1. copy Content Texts in InDesign
2. paste special into Dreamweaver HTML documents



Characters in HTML

Thursday, October 10, 2013

Kindle HTML


HTML Tags

HTML Basic - 4 Examples [Headings, Paragraphs, Links, Images]
http://www.w3schools.com/html/html_primary.asp
HTML Image <img /> Tag
http://www.w3schools.com/tags/tag_img.asp
HTML <tt> <i> <b> <big> <small> Tags
http://www.w3schools.com/tags/tag_font_style.asp
HTML Subscript <sub> and <sup> Tags
http://www.w3schools.com/tags/tag_sup.asp
HTML "blockquote" Tag
http://www.w3schools.com/tags/tag_blockquote.asp
HTML <a> name Attribute (TOC) and Links
http://www.w3schools.com/tags/att_a_name.asp
http://www.w3schools.com/html/html_links.asp
CSS TEXT-INDENT 
http://www.w3schools.com/cssref/pr_text_text-indent.asp


Page "Height"
<p align="left" height="70%" width="0">


HTML Character-sets:
http://www.w3schools.com/tags/ref_entities.asp


NUMBER NAME   DESCRIPTION
" &#34; &quot;   quotation mark
' &#39; &apos;   apostrophe 
& &#38; &amp;   ampersand
© &#169; &copy;   copyright
&#160; &nbsp;   non-breaking space
@       &#64     at Symbol

Page break:    <mbp:pagebreak/>


HTML <meta> Tag [Describe metadata]
http://www.w3schools.com/tags/tag_meta.asp


XHTML 1.0 Reference [Ordered by Function]
http://www.w3schools.com/tags/ref_byfunc.asp

Kindle HTML tags
http://kindleformatting.com/book/files/KindleHTMLtags.pdf


Inspiration: Louis Vuitton presents











http://www.youtube.com/user/LOUISVUITTON?feature=watch

Tuesday, October 1, 2013

Best Global Brands 2013

http://www.interbrand.com/en/best-global-brands/2013/Best-Global-Brands-2013.aspx




The Best Design Books of 2012

The Best Design Books of 2012
by After the best science books and the best art books of 2012, the season’s best-of reading lists continue with 10 favorite design books published this year. (Catch up on last year’s reading list here.)
The Man of Letters or Pierrot's Alphabet (1794)
Paul Rand: IBM (1956-1991)
Saul Bass: Vertigo (1958)
Charles Minard: Chart showing the number of men in Napoleon's 1812 Russian campaign army, their movements, and the temperature they encountered on the return path (1869)
Aleksandr Rodchencko: Luchshih Sosok ne bilo i nyet (1923)
Featuring such beloved design icons as Milton GlaserPaula ScherSaul Bass, and Paul Rand, the selections explore how graphic design coalesced out of the traditions of printing and fine art thanks to two key developments — the invention of the printing press in 15th-century Europe and the Industrial Revolution of the late 18th and early 19th centuries — emerging as one of the most powerful, ever-evolving tools of modern human communication.
Originally featured in October.
SIGNIFICANT OBJECTS
“The universe is made of stories, not atoms,” poet Muriel Rukeyser famously remarked. Hardly anyone can back this bombastic proclamation with more empirical conviction than Rob Walker and Joshua Glenn. In 2009, the duo embarked upon a curious experiment: They would purchase cheap trinkets, ask some of today’s most exciting creative writers to invent stories about them, then post the stories and the objects on eBay to see whether the invented story enhanced the value of the object. Which it did: The tchotchkes, originally purchased for a total of $128.74, sold for a whopping total of $3,612.51 — a 2,700% markup. (The most highly valued pairing in the entire project, bought for $1.49 and sold for $197.50, was a globe paperweight with a moving handwritten story by the magnificent Debbie Millman, with proceeds benefiting 826 National.)
Significant Objects: 100 Extraordinary Stories About Ordinary Things (public library) tells the tale of this irreverent testament to the power of storytelling through a hundred of the best stories since the beginning of the project. The anthology features such celebrated authors as William Gibson (HAWK Ashtray, bought for $2.99, sold for $101), Jonathan Lethem (Missouri Shotglass, bought for $1, sold for $76), and Colson Whitehead (Mallet, bought for 33 cents, sold for $71).
And what better way to open than with some timeless wisdom from the inimitable Edward Gorey?
A reflection from the introduction:
Writers love a challenge like the one we posed them — i.e., making up a story inspired by an object they’ve never seen before. Our contributors met the challenge with wildly imaginative, deeply moving, and darkly ironic stories. They wrote letters, email solicitations, memoirs, operating instructions, public notices, diary entries, wine-tasting notes, and public ordinances. Some crafted rich character studies, others told tales through whipsaw dialogue or internal monologue. Some took bold experimental risks, while others opted for evocative minimalism or genre fiction.
It turns out that once you start increasing the emotional energy of inanimate objects, an unpredictable chain reaction is set off.
Part Sentimental Value, part MacGuffinismSignificant Objects reminds us of the storiness of our lived materiality — of the artifacts we imbue with meaning, with loves and losses, with hopes and desperations. At its heart is something essential and essentially human, which Brian Eno once articulated beautifully:
Nearly all of art history is about trying to identify the source of value in cultural objects. Color theories and dimension theories, golden means, all those sort of ideas, assume that some objects are intrinsically more beautiful and meaningful than others. New cultural thinking isn’t like that. It says thatwe confer value on things. We create the value in things. It’s the act of conferring that makes things valuable.”
Anaïs Nin put it even more dramatically when she wrote in her diary in 1943:
Stories are the only enchantment possible, for when we begin to see our suffering as a story, we are saved.
Originally featured in August.
100 IDEAS THAT CHANGED GRAPHIC DESIGN
Design history books abound, but they tend to be organized by chronology and focused on concrete -isms. From publisher Laurence King, who brought us the epic Saul Bass monograph, and the prolific design writer Steven Heller with design critic Veronique Vienne comes 100 Ideas that Changed Graphic Design (UKpublic library) — a thoughtfully curated inventory of abstract concepts that defined and shaped the art and craft of graphic design, each illustrated with exemplary images and historical context.
From concepts like manifestos (#25), pictograms (#45), propaganda (#22),found typography (#38), and the Dieter-Rams-coined philosophy that “less is more” (#73) to favorite creators like Alex SteinweissNoma BarSaul Bass,Paula Scher, and Stefan Sagmeister, the sum of these carefully constructed parts amounts to an astute lens not only on what design is and does, but also on what it should be and do.
Idea # 16: METAPHORIC LETTERING
Trying to Look Good Limits My Life (2004), part of Stefan Sagmeister’s typographic project '20 Things I Have Learned in My Life So Far.' Words are formed from natural and industrial materials and composed in situ.
Idea # 83: PSYCHEDELIA
Gebrauchsgraphik (1968). The youth style influenced by drugs and rock and roll quickly became a commercial visual vocabulary. Founded in San Francisco, this German version smoothed out some of the rough edges.
Idea # 31: RED WITH BLACK
A Season in Hell (1944), a black-and-red assemblage of stark and wobbly forms characteristic of Alvin Lustig’s highly abstract visual vocabulary, is a graphic equivalent of the tormented prose of poet Arthur Rimbaud.
Heller and Vienne write in the introduction:
[Big ideas] are notions, conceptions, inventions, and inspirations — formal, pragmatic, and conceptual — that have been employed by graphic designers to enhance all genres of visual communication. These ideas have become, through synthesis and continual application, the ambient language(s) of graphic design. They constitute the technological, philosophical, forma, and aesthetic constructs of graphic design.
Idea # 19: VISUAL PUNS
Gun Crime (2010), illustrated by Noma Bar, is a commentary on the tragic toll of gun-related violence in the UK. The trigger serves as the mechanism and outcome of gun attacks.
Idea # 35: EXPRESSION OF SPEED
Rainboeing the Skies (1971), an ad introducing the new Boeing 747 to El Al Israeli Airlines by graphic designer Dan Reisinger. This iconic image is at the center of an Internet controversy, with some claiming that it was in fact an Air Canada poster.
Idea # 25: MANIFESTOS
First Things First (1964), published by British designer Ken Garland, who intended to radicalize the design practice that was fast becoming a subset of advertising. In 2000 an updated version was printed in cutting-edge magazines including Adbusters, Emigré, Items, and Eye.
Idea # 38: FOUND TYPOGRAPHY
Alphabet with Tools (1977), by Mervyn Kurlansky, takes everyday objects found in homes and workshops and transforms them into the letters of the Western alphabet.
From how rub-on lettering democratized design by fueling the DIY movement and engaging people who knew nothing about typography to how the concept of the “teenager” was invented after World War II as a new market for advertisers, many of the ideas are mother-of-invention parables. Together, they converge into a cohesive meditation on the fundamental mechanism of graphic design — to draw a narrative with a point of view, and then construct that narrative through the design process and experience.
Idea # 15: ENTREPRENEURSHIP
A Catalog of Roycroft Books (1905?), designed at the Roycroft workshop in East Aurora, New York. Influenced by William Morris’s Arts and Crafts Movement, Elbert Hubbard established a crafts colony that sold books, textiles, and other products.
Idea # 48: TRIANGULATION
The Best of Jazz (1979), a typographical masterpiece by Paula Scher, was done when she was discovering Aleksander Rodchenko and El Lissitsky. She recalls her work being acclaimed as 'new wave' and 'postmodern' when in fact it was a private homage to the pioneers of the Russian avant garde.
Idea # 37: DUST JACKETS
Ulysses (1934), hand-lettered and designed by Ernst Reichl, was said to be influenced by the paintings of Piet Mondrian.